Dungeons

There are six dungeons currently in the game. Four of them are level-scaled and accessed through the base of the Tree in Highsteppe. Two dungeons are located in explorable zones.

Dungeons in OrbusVR
Dungeons are instanced locations. The dungeons are:


 * Broken Halls
 * Sewers
 * Airship
 * Crypt
 * Abandoned Mines (Located in the Wastelands)
 * Ancient Temple (Located in Hulthine's Basin)

Shard Dungeons
Shard Dungeons are significantly harder than their non-Shard counterparts. Once you complete a Dungeon as a level 30, you will be given a Dungeon Shard. This Shard will be tied to a certain Dungeon, and have a random Affix. Once you put the Shard into a pillar near the entrance of the dungeon, a 30 minute timer will start. If you complete the Shard within that timer, you will level up the Shard. If you complete it within 15 minutes, it gains two levels.If you do not complete the dungeon within the 30 minute timer, the Shard will lose two levels, potentially destroying it outright.
 * Level 1-3 Shards drop +1 gear
 * Level 4-6 Shards drop +2 gear
 * Level 7-9 Shards drop +3 gear
 * Level 10-12 Shards drop +4 gear
 * Level 13-15 Shards drop +5 gear
 * Level 15 Shards have a chance to drop a Legendary +6 Weapon

DLC Dungeon
There is a unique dungeon accessible through the DLC "Secrets of Mugwood". This dungeon is able to be completed solo, and doesn't follow the format of the other dungeons.